TY - GEN
T1 - Immersive Viewing of Dento-facial Medical Data in Virtual Reality
AU - Bhat, Shreenidhi H.
AU - Hareesh, K. S.
AU - Kamath, Abhay T.
AU - Kudva, Adarsh
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - Virtual reality (VR) requires dynamic and responsive rendering technologies to offer an immersive user experience. Failing, users may experience motion sickness due to motion lag in virtual space. This work aims to create a framework with a higher framerate to decrease the motion sickness in turn increasing the virtual world viewing quality. Essentially, an interactive environment is developed between existing volume rendering engines OpenGL and GPU-based ray casting techniques for rendering the dentofacial data volume. The developed visualization methods are incorporated into Head Mount Device(HMD) to offer immersive effects. The performance of the VR rendering application measured in terms of framerate was observed to be 125 frames per second, significantly higher than the current HMDs framerate. In addition, the adaptation of rendered image quality is activated by adjusting the sampling distance and jitter to complete the rendering process in the allotted time. The achieved result is expected to offer satisfactory comfort to the viewer with reduced motion sickness, particularly in pre-surgical planning for dentofacial surgery.
AB - Virtual reality (VR) requires dynamic and responsive rendering technologies to offer an immersive user experience. Failing, users may experience motion sickness due to motion lag in virtual space. This work aims to create a framework with a higher framerate to decrease the motion sickness in turn increasing the virtual world viewing quality. Essentially, an interactive environment is developed between existing volume rendering engines OpenGL and GPU-based ray casting techniques for rendering the dentofacial data volume. The developed visualization methods are incorporated into Head Mount Device(HMD) to offer immersive effects. The performance of the VR rendering application measured in terms of framerate was observed to be 125 frames per second, significantly higher than the current HMDs framerate. In addition, the adaptation of rendered image quality is activated by adjusting the sampling distance and jitter to complete the rendering process in the allotted time. The achieved result is expected to offer satisfactory comfort to the viewer with reduced motion sickness, particularly in pre-surgical planning for dentofacial surgery.
UR - https://www.scopus.com/pages/publications/85179842616
UR - https://www.scopus.com/pages/publications/85179842616#tab=citedBy
U2 - 10.1109/ICCCNT56998.2023.10307928
DO - 10.1109/ICCCNT56998.2023.10307928
M3 - Conference contribution
AN - SCOPUS:85179842616
T3 - 2023 14th International Conference on Computing Communication and Networking Technologies, ICCCNT 2023
BT - 2023 14th International Conference on Computing Communication and Networking Technologies, ICCCNT 2023
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 14th International Conference on Computing Communication and Networking Technologies, ICCCNT 2023
Y2 - 6 July 2023 through 8 July 2023
ER -