Abstract
In search-and-shoot tasks, the organization of the scene area visible to the decision-maker (field-of-view; FoV) and the ratio of enemy targets to distractors present in the scene (target-distractor base-rate) are likely to influence human decision-making. However, currently, little is known about how these factors influence an individual's decision-making and cognition. In this paper, using a two-dimensional flat screen display (indirect visual display; IVD) and a complex search and-shoot simulation, we investigated the influence of two field-of-views (FoVs; 180° x 2 FoV and 90° x 4 FoV) and two target-distractor base-rates (80%-20% and 20%-80%). A total of 25 participants executed all the four FoV and base-rate scenarios in a random order. In 80%-20% base-rate, performance was better in the 180° x 2 FoV compared to the 90° x 4 FoV. However, in the 20%-80% base rate, performance was better in the 90° x 4 FoV compared to the 180° x 2 FoV. Overall, irrespective of the FoV, the performance was superior in the 80%-20% base-rate compared to the 20%-80% base rate. Furthermore, the FoVs and base-rates influenced self-reported mental demand, frustration level, and effort. We highlight the implications of our results towards training personnel in the IVD technology.
| Original language | English |
|---|---|
| Title of host publication | Proceedings - 2018 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2018 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 4326-4332 |
| Number of pages | 7 |
| ISBN (Electronic) | 9781538666500 |
| DOIs | |
| Publication status | Published - 02-07-2018 |
| Event | 2018 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2018 - Miyazaki, Japan Duration: 07-10-2018 → 10-10-2018 |
Publication series
| Name | Proceedings - 2018 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2018 |
|---|
Conference
| Conference | 2018 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2018 |
|---|---|
| Country/Territory | Japan |
| City | Miyazaki |
| Period | 07-10-18 → 10-10-18 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
All Science Journal Classification (ASJC) codes
- Information Systems
- Information Systems and Management
- Health Informatics
- Artificial Intelligence
- Computer Networks and Communications
- Human-Computer Interaction
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