TY - GEN
T1 - Influence of indirect vision and virtual reality training under varying manned/unmanned interfaces in a complex search-and-shoot simulation
AU - Rao, Akash K.
AU - Pramod, B. S.
AU - Chandra, Sushil
AU - Dutt, Varun
N1 - Publisher Copyright:
© Springer International Publishing AG, part of Springer Nature 2019.
PY - 2019
Y1 - 2019
N2 - In the real-world, manned and unmanned vehicles may be used for a number of applications. Visual technologies like indirect visual display (IVD) and virtual reality (VR) have been used to train operators in both manned and unmanned environments. The main objective of this research was to evaluate the effectiveness of manned and unmanned interfaces in IVD and VR display designs. Using an underwater search-and-shoot scenario, we developed two variations in display designs (IVD and VR) and two variations in type of interface-based training (manned and unmanned). A total of 60 subjects participated in the experiment, where 30 subjects were randomly assigned to simulations in IVD and the rest in VR. In both the simulations, 15 randomly selected participants executed the manned interface first and the remaining 15 executed the unmanned interface first. Results revealed that the subjects performed better in VR compared to IVD, and also performed better when they executed the unmanned interface first. We highlight the implications of our results for training personnel in scenarios involving manned and unmanned operations in IVD and VR interfaces.
AB - In the real-world, manned and unmanned vehicles may be used for a number of applications. Visual technologies like indirect visual display (IVD) and virtual reality (VR) have been used to train operators in both manned and unmanned environments. The main objective of this research was to evaluate the effectiveness of manned and unmanned interfaces in IVD and VR display designs. Using an underwater search-and-shoot scenario, we developed two variations in display designs (IVD and VR) and two variations in type of interface-based training (manned and unmanned). A total of 60 subjects participated in the experiment, where 30 subjects were randomly assigned to simulations in IVD and the rest in VR. In both the simulations, 15 randomly selected participants executed the manned interface first and the remaining 15 executed the unmanned interface first. Results revealed that the subjects performed better in VR compared to IVD, and also performed better when they executed the unmanned interface first. We highlight the implications of our results for training personnel in scenarios involving manned and unmanned operations in IVD and VR interfaces.
UR - https://www.scopus.com/pages/publications/85053618016
UR - https://www.scopus.com/pages/publications/85053618016#tab=citedBy
U2 - 10.1007/978-3-319-94223-0_21
DO - 10.1007/978-3-319-94223-0_21
M3 - Conference contribution
AN - SCOPUS:85053618016
SN - 9783319942223
T3 - Advances in Intelligent Systems and Computing
SP - 225
EP - 235
BT - Advances in Human Factors in Simulation and Modeling - Proceedings of the AHFE 2018 International Conferences on Human Factors and Simulation and Digital Human Modeling and Applied Optimization
A2 - Cassenti, Daniel N.
PB - Springer Verlag
T2 - AHFE International Conferences on Human Factors and Simulation and Digital Human Modeling and Applied Optimization, 2018
Y2 - 21 July 2018 through 25 July 2018
ER -