Abstract
This paper details the implementation process of creating an augmented reality (AR) application using Unity3D, focusing on a 3D dragon asset. The project involves integrating movement controls, AR Foundation, and AR Core XR Plugin for Android deployment. The implementation includes setting up a canvas with a joystick controller for dragon movement, configuring AR sessions, creating a plane manager for surface detection, and implementing image tracking using XR components. The paper also covers the creation of a mirrored AR view, light estimation for realistic rendering, and the integration of audio elements into the AR experience.
| Original language | English |
|---|---|
| Title of host publication | International Conference on Emerging Technologies in Computer Science for Interdisciplinary Applications, ICETCS 2024 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| ISBN (Electronic) | 9798350372502 |
| DOIs | |
| Publication status | Published - 2024 |
| Event | 2024 IEEE International Conference on Emerging Technologies in Computer Science for Interdisciplinary Applications, ICETCS 2024 - Bengaluru, India Duration: 22-04-2024 → 23-04-2024 |
Publication series
| Name | International Conference on Emerging Technologies in Computer Science for Interdisciplinary Applications, ICETCS 2024 |
|---|
Conference
| Conference | 2024 IEEE International Conference on Emerging Technologies in Computer Science for Interdisciplinary Applications, ICETCS 2024 |
|---|---|
| Country/Territory | India |
| City | Bengaluru |
| Period | 22-04-24 → 23-04-24 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
All Science Journal Classification (ASJC) codes
- Agronomy and Crop Science
- Computer Networks and Communications
- Computer Science Applications
- Computer Vision and Pattern Recognition
- Human-Computer Interaction
- Safety, Risk, Reliability and Quality
- Health Informatics
- Safety Research
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