TY - JOUR
T1 - Winning Versus not Losing
T2 - Exploring the Effects of In-Game Advertising Outcome on its Effectiveness
AU - Ghosh, Tathagata
N1 - Publisher Copyright:
© 2016
PY - 2016/11/1
Y1 - 2016/11/1
N2 - Prior literary works on product placement in games predominantly focus on a host of game and brand characteristics to eventually explore their effects on consumers’ psychological responses and behavior. One primary facet of in-game advertising (IGA) that has largely been ignored is game outcome in terms of winning and losing and its effect on consumers’ nature of information processing. This article explores the effect of IGA outcome and performance feedback shown to players on their motivation expressed in terms of induced regulatory focus. Further, the effects of regulatory focus are examined on players’ implicit and explicit memory, game and brand attitude, and emotions. A conceptual framework highlighting afore-mentioned relationships is developed and empirically tested which reveals that IGA outcome and performance feedback in the form of game messages plays a major role in explaining players’ motivation which in turn also affects their memory and attitude. Managerial implications, limitations, and scope for future research are also discussed.
AB - Prior literary works on product placement in games predominantly focus on a host of game and brand characteristics to eventually explore their effects on consumers’ psychological responses and behavior. One primary facet of in-game advertising (IGA) that has largely been ignored is game outcome in terms of winning and losing and its effect on consumers’ nature of information processing. This article explores the effect of IGA outcome and performance feedback shown to players on their motivation expressed in terms of induced regulatory focus. Further, the effects of regulatory focus are examined on players’ implicit and explicit memory, game and brand attitude, and emotions. A conceptual framework highlighting afore-mentioned relationships is developed and empirically tested which reveals that IGA outcome and performance feedback in the form of game messages plays a major role in explaining players’ motivation which in turn also affects their memory and attitude. Managerial implications, limitations, and scope for future research are also discussed.
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U2 - 10.1016/j.intmar.2016.05.003
DO - 10.1016/j.intmar.2016.05.003
M3 - Article
AN - SCOPUS:84989347200
SN - 1094-9968
VL - 36
SP - 134
EP - 147
JO - Journal of Interactive Marketing
JF - Journal of Interactive Marketing
ER -